Razor’s Edge MUD
I spent (wasted?) a lot of time playing and eventually administering a MUD back in the 90s and early 2000s. The big draw of the MUD wasn’t necessarily the game aspect, although that was important, it was the people that I got to hang out with while on there.
In fact, the two guys that started the MUD worked together at Inktomi (now owned by Yahoo!) and got me a job there in early ‘99 that I was in for almost 4 years.
I’m still in touch with a few of the guys from the MUD, and of course Facebook and other popular social networking tools make it a lot easier to get back in touch.
Digging in my various archives, I discovered the source code for the MUD. It doesn’t easily compile any more, so I got back in touch with John who was the original coder … 10 minutes later he was trying to get the thing to compile so we can keep the spirit of Razor’s alive!
I’m still rooting through bugs, but things will be up and running soon. Once they are I’ll post an update.
Any luck? — Kam
June 10, 2010 @ 7:51 pm
Yeah, I got it more or less working. I didn’t put it up anywhere because I was told it was still running somewhere else … ?
June 11, 2010 @ 10:23 am
John was not the original coder, but he took the standard code for Circle Mud and gradually made changes to it.
It first ran surreptiously on a workstation in the Architecture department building.
June 29, 2010 @ 1:34 pm
Is Razors still up and running somewhere? I would love to connect and have a wander around again…
August 4, 2010 @ 3:49 pm
I don’t have it up and running. John and I got it running … I guess I could put it up on this machine somewhere, but I figure it would just sit there doing nothing most of the time.
August 4, 2010 @ 3:52 pm
It’s okay, I found it! Still on telnet.
And still a couple of other players!
August 5, 2010 @ 3:06 am
Where?
August 5, 2010 @ 9:34 am