Herald made open source

I’ve not had a lot of time recently to work on Herald, so I’ve decided to make the source of it available on github. Please feel free to fork the repository there, make changes, submit any back that you think would benefit the project as a whole. Hopefully this work will help someone.

In general, my job has taken up all my spare time, so I’ve not had time to be on any forums, paint any miniatures or play any games (yes, it’s a bad situation). Hopefully these circumstances will change in the next month or two and I’ll be able to get back into painting, modeling and gaming again.

Herald Update Dec 3rd 2012

I’ve added the ability to save your report, which actually starts to make the software really usable. It’s a little bit ghetto, but easy enough to use. In the Game tab, click the “Export Report” button and a bunch of text will appear in a text area which you can then save in a file, e-mail to your buddy, whatever. Copy and paste that same text back into the text area and hit “Load Report” and you’re back in business.

Final features to be implemented should be done this week. I’ll be adding action icons to indicate things like shooting, death, and so forth. And most importantly, I’ll show battle damage to units, so that you can see the strength of the unit deteriorate (and grow, if you’re pesky undead) over the course of the battle. Once that’s all complete, I’ll take Herald out of alpha and start announcing the beta to a wider audience.